Resident Evil:The Umbrella Chronicals

Unlockable How to Unlock
Beginnings 1 Beat Train Derailment 3
Beginnings 2 Beat Beginnings 1 with an A rank or higher
Dark Legacy 1 Complete Fall Of Umbrella 3
Dark Legacy 2 Complete Death’s Door and Nightmare 2
Death’s Door Beat Raccoon’s Destruction 3 with an A rank
Fourth Survivor Complete Dark Legacy 2
Nightmare 1 Complete Mansion Incident 1
Nightmare 2 Beat Nightmare 1 with an A rank or higher
Rebirth 1 Beat Mansion Incident 3
Rebirth 2 Beat Rebirth 1
The 4th Survivor Beat Dark Legacy
Unlock Past Items
To unlock the items from past Resident Evil games, you need to earn an “A” or “S” rank on the respectable chapter. For Normal, one must acquire an A rank or higher to get the item. For hard, one needs an S rank.
Unlockable How to Unlock
Briefcase Complete Train Derailment 1 with “S” rank
Relief of Discipline/Obedience/Unity Complete Train Derailment 2 with “S” rank
Sterilizing Agent Complete Train Derailment 3 with “S” rank
Valve Handle Complete Beginning 1 with “S” rank
Microfilm A/B Complete Beginning 2 with “S” rank
V-Jolt Complete Mansion Incident 2 with “S” rank
Fuel Canteen Complete Mansion Incident 3 with “S” rank
Hex Crank Complete Nightmare 1 with “S” rank
Emblem/Gold Emblem Complete Nightmare 2 with “S” rank
Slide Cartridge Complete Rebirth 1 with “S” rank
Death Mask Complete Rebirth 2 with “S” rank
Book of Wisdom/Future Compass Complete Raccoon’s Destruction 1 with “S” rank
Lighter Fluid Complete Raccoon’s Destruction 2 with “S” rank
Chronos Key Complete Raccoon’s Destruction 3 with “S” rank
S.T.A.R.S. Card (Brad’s) Complete Death’s Door with “S” rank
Eagle/Serpent/Jaguar Stone Complete Fourth Survivor with “S” rank
Film A/B/C/D Complete Umbrella’s End 1 with “S” rank
Square Crank Complete Umbrella’s End 2 with “S” rank
Ink Ribbon Complete Umbrella’s End 3 with “S” rank
Medium Base Complete Dark Legacy 1 with “S” rank
Battery Complete Dark Legacy 2 with “S” rank
Spade/Diamond/Club/Heart Key Complete Dark Legacy 2 with “A” rank
S.T.A.R.S. Card (Jill’s) Complete Raccoon’s Destruction 1 with “A” rank
Mixing Set Complete Train Derailment 1 with “A” rank
Crystal/Obsidian/Amber Ball Complete Raccoon’s Destruction 3 with “A” rank
Blue/Red/Yellow Gemstone Complete Rebirth 2 with “A” rank
G-Virus Complete Fourth Survivor with “A” rank
Last Book, Vol. 1/2 Complete Nightmare 2 with “A” rank
Plastic Bomb/Detonator Complete Umbrella’s End 1 with “A” rank
MO Disk Complete Mansion Incident 3 with “A” rank
Cylinder Shaft Complete Nightmare 1 with “A” rank
Vaccine Complete Umbrella’s End 3 with “A” rank
Joint N/S Plug Complete Raccoon’s Destruction 2 with “A” rank
King/Knight/Bishop/Rook Plug Complete Dark Legacy 1 with “A” rank
Fire/Water Key Complete Beginning 2 with “A” rank
Statue of Good/Evil Complete Train Derailment 2 with “A” rank
Picture (Ada and John) Complete Death’s Door with “A” rank
Clark/Gail X-Ray Complete Rebirth 1 with “A” rank
Blue/Red/Green Chemical Complete Umbrella’s End 2 with “A” rank
Blue/Green Leech Charm Complete Train Derailment 3 with “A” rank
Sun/Star/Moon Crest Complete Mansion Incident 2 with “A” rank
Motherboard Complete Beginning 1 with “A” rank
Unlock Special Stage
Complete all scenarios and sub-scenarios to unlock the Special Stage minigame.
Unlimited Ammo
Get an S rank in all the missions on Hard to be able to upgrade a weapon to level 5 for unlimited ammo.
Unlockable How to Unlock
Unlimited Ammo S rank in all missions on Hard
Unlock Cooperative Mode in ALL Missions
To unlock Cooperative mode in all missions, including the sub-missions (Wesker’s missions), simply complete “The Fourth Survivor” sub-mission on any difficulty. An option will appear on the right when selecting characters that looks like two pistols and says “begin play with 2 players”. Both players play as the same character, there are just two aiming reticles on the screen to play with.
Unlockable How to Unlock
Cooperative Mode in ALL Missions Complete “The Fourth Survivor” sub-mission

My Review:Resident Evil is ratd matureĀ and theres no tht much blood or language andĀ Over the years the Resident Evil franchise has been split into two main categories: The traditional survival horror, and the gun survivor series. While the latter of the two hasn’t caught much of an audience outside of Japan, the series lives on through masterpieces such as the Resident Evil remake on GameCube, game of the year Resident Evil 4, and the highly anticipated RE5. With so much acclaim put on the main series itself, the gun survivor titles or spin-off products such as PS2’s Outbreak series get less and less of a push. Ask us a year ago if the Resident Evil gun survivor series was even worth pushing, and a hearty “heck no” would have been your response. Leave it to a system like Wii, however, to change things up a bit.

The gun survivor series may never have reached AAA status (or even A status, to be honest), but there was always a bit of allure for the niche group that followed the series. It eventually ended here in the states with Resident Evil Dead Aim, but hardcore RE fans may remember that – despite its “passable” score – the title still had some charm to it. Resident Evil: Umbrella Chronicles looks to take the gun survivor design one step further this time around, again dropping the free-movement control of Dead Aim, and focus on the more traditional light gun gameplay, allowing players to grab a Wii-mote, aim, and fire; no more, no less. What you end up getting is an experience that isn’t exactly Resident Evil, and isn’t exactly a light gun game either; it’s a merging of both.

Enter the survival horror.


Right off the bat RE:UC has a lot going for it. The franchise has done well for itself over the last five years, and as a result this light gun tour of the series has a ton to work off of. The thought of experiencing all the key RE moments over again is enough to peak the interest of a longtime fan of the series (us included, of course), as there’s something amazingly cool about the entire design of Umbrella Chronicles. You’ll have a chance to relive the train incident, explore the mansion, hit the streets of Raccoon, and eventually march right up to Umbrella’s doorstep. You’re getting the characters, locales, weapons, and enemies you remember. In that sense, Umbrella Chronicles is a huge success, as it’ll bring fans of the series down memory lane for 20+ hours.

After going the distance with Umbrella Chronicles there are certainly a few gripes to be had though. For starters, the experience feels incomplete without the inclusion of RE2 and RE4. You’ll play through parts of Zero, the original RE, and RE3, but the game lacks any RE2 or RE4 goodness. Why they were left out is anyone’s guess (we’re hoping that this is an early hint that Capcom is working on a new RE2 to team with the re-release of RE4 on Wii), but they’re definitely missed, as those two games include a ton of great Resident Evil moments.With that being said, fans will still get a chance to experience the police station and licker-killing goodness of Resident Evil, as the area is revisited in the closing chapter of Resident Evil 3. Oh, and for the record, RE3 is hands-down the best portion of this game, with zombie police, lickers, an absolutely evil Nemesis fight, and the flashlight-only portions found in part two and three of the scenario, which are easily the scariest and most moody sections of all of Umbrella Chronicles.

Origanal post by:Gamespot.com

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